Design's job is to make things easy to understand.
Whether a product or a first impression, design should simplify and feel intuitive. Sometimes that means fewer decision points to get something done. Other times it means connecting and building trust with your audience. I've spent a decade doing both things, leading design teams and building systems that hold up in the balance.
Some of my work
Coming soon
LimaCharlie Making Complexity Usable (Product)
LimaCharlie Making Complexity Sell (Marketing)
RedstampDesign That Moves Business
Be the Change